Sources & image credits
References, image origins and rights for this Wiki, collected separately from the guides. Credits remain associated with each asset; explanatory captions stay in the articles.
Editorial references
- Red Hook Studios — Darkest Dungeon
Apresentação oficial do primeiro jogo / Original game's official overview.
- Steam — DLCs do primeiro jogo
Conteúdo opcional, requisitos e plataformas / Optional content and requirements.
- Red Hook — The Fire's Edge
Novas heroínas e mecânicas / New heroes and mechanics.
- Red Hook — Hotfix 27987
Alterações publicadas em 14/09/2026 / Changes published September 14, 2026.
- Game Modes
Radiant, Darkest, Stygian e Bloodmoon / Campaign mode rules.
- Death's Door
Estado crítico e golpe mortal / Critical state and deathblows.
- Abomination — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Antiquarian — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Highwayman — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Arbalest — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Jester — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Hellion — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Bounty Hunter — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Crusader — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Flagellant — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Man-at-Arms — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Leper — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Houndmaster — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Musketeer — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Plague Doctor — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Occultist — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Shieldbreaker — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Grave Robber — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Vestal — DD I
Referência comunitária para habilidades e mecânicas do primeiro jogo.
- Bosses — DD I
Índice de encontros do primeiro jogo / Original game's encounter directory.
- Combat Mechanics — DD I
Atributos, posições, efeitos e iniciativa / Stats, ranks, effects, and initiative.
- Curios
Objetos e efeitos de provisões / Objects and provision effects.
- Provisions
Consumíveis da expedição / Expedition consumables.
- Camping
Regras de descanso e uso de comida / Rest and food rules.
- Heroes — DD I
Lista de classes e mecânicas de equipamento / Class list and equipment mechanics.
- Ruins
Inimigos e características / Enemies and characteristics.
- Warrens
Inimigos e características / Enemies and characteristics.
- Weald
Inimigos e características / Enemies and characteristics.
- Cove
Inimigos e características / Enemies and characteristics.
- Stress — DD I
Teste de resolução, ataque cardíaco e recuperação / Resolve checks, heart attacks, and recovery.
Image directory (44)
Official Darkest Dungeon I artwork with heroes and the dungeon threat
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP; no generated or retouched gameplay.
Used on 2 pages
Official artwork of the Hamlet, the base between Darkest Dungeon expeditions
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP; no generated or retouched gameplay.
Used on 2 pages
Official Crusader character backstory artwork from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official Plague Doctor backstory artwork from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official vestal backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official bounty hunter backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official flagellant backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official grave robber backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official hellion backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official highwayman backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official houndmaster backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official jester backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official leper backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official man at arms backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official occultist backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official shieldbreaker backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official abomination backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official antiquarian backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official arbalest backstory comic from Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official Darkest Dungeon I promotional screenshot: Combat in the Ruins and party positions. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Encounter with monsters in the Weald. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Jester character sheet: skills, quirks and resistances. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Party fighting in the Cove. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 4 pages
Official Darkest Dungeon I promotional screenshot: Blacksmith menu with equipment upgrades. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Bounty Hunter using an attack. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official Darkest Dungeon I promotional screenshot: Party resting at a camp. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 4 pages
Official Darkest Dungeon I promotional screenshot: Hamlet interface and available roster. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Necromancer encounter in the Ruins. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Grave Robber attacking enemies in the Weald. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official Darkest Dungeon I promotional screenshot: Visual example of an affliction after accumulating stress. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Expedition and region selection map. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 4 pages
Official Darkest Dungeon I promotional screenshot: Provision shop before embarking. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Plague Doctor gaining a virtue. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Loot window after a dungeon victory. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Siren fight in the Cove. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Guild and Crusader skill upgrades. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Occultist using a skill against enemies. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 2 pages
Official Darkest Dungeon I promotional screenshot: Expedition rewards and heirlooms summary. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Several party members taking damage in the Cove. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Tavern: stress relief activities. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Abbey: stress relief options. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official Darkest Dungeon I promotional screenshot: Crusader character sheet and equipped skills. Historical game interface.
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Used on 4 pages
Official artwork of the Ruins in Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
Official promotional artwork of The Fire's Edge expansion for Darkest Dungeon I
© Red Hook Studios
Optimisation / modifications: Resized and converted to WebP. No generated gameplay or retouching.
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