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Darkest Dungeon

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Hero classes

Runaway

Runaway: roles, tradeoffs, and a practical party-building checklist.

Updated 10/5/2026Source-backed editorial base · v1

Overview

The Runaway joined the first game in 2026. Burn is a mechanic introduced by this DLC, with Red Hook describing control and displacement synergies. Sequel builds and numerical values cannot be transferred directly to this version.

Field profile

AspectDecision
ContentDLC: The Fire's Edge
Main rolesBurn and rank flexibility
Main limitationSequel builds and numerical values cannot be transferred directly to this version.

Build a plan, not a tier-list slot

Check the hotfix and platform before comparing effects; treat new combinations as hypotheses until reproduced. Before entering, answer three questions: who removes a dangerous backline enemy, who keeps a wounded ally alive before their next turn, and who restores a displaced formation? If this hero cannot cover one of those needs, assign it to another party member. A strong individual skill is not enough when the other heroes lose their actions after its movement.

Before the expedition

  • Check the hotfix and platform before comparing effects; treat new combinations as hypotheses until reproduced.
  • Check usable ranks and target ranks for each equipped skill in your current game version.
  • Choose four combat skills for this expedition; do not assume every unlocked skill is equipped.
  • Recheck trinkets, skill upgrades, and the party's formation after movement.

Visual reference

Official promotional artwork of The Fire's Edge expansion for Darkest Dungeon I
Official promotional artwork of The Fire's Edge expansion for Darkest Dungeon I